The fight began when Providence Bloc and Spectre Fleet each formed for their respective scheduled operations. Providence Bloc had an eighty pilots Phantasm Cruiser fleet, while Spectre Fleet gathered a seventy pilots Gnosis Battlecruiser gang, with a triage Archon on standby.
Spectre Fleet was the first to be ready, and as its habit, traveled down to Providence to pick a fight. Coming from the Mendori system, it entered the Providence region through the Assah system.
WAFFLES(dot) [N0MAD] had information on the fleet's movements and decided to shadow it, forming a twenty pilots Vexor Cruiser gang in turn. [N0MAD]'s fleet maintained a distance of a system between it and Spectre Fleet, attempting to keep up and waiting for a possible clash between it and another fleet.
Providence Bloc, it seems, decided to oblige [N0MAD]'s espectations, as it was given information of the Spectre Fleet's existence when it entered the G-5EN2 system. Quickly, Providence Bloc moved its fleet in order to intercept the incoming hostiles.
However, the three fleets became aware of each other as Spectre Fleet arrived to the 4B-NQN gate in the 9-F0B2 system, learning of the awaiting Providence Bloc fleet in front of it, and the [N0MAD] gang sitting at its back.
For a while, all three fleets stood immobile, Spectre Fleet pulling range off the 4B-NQN gate, Providence Bloc doing the same for the 9-F0B2 Gate in the 4B-NQN system, and [N0MAD] waiting on the 9-F0B2 gate in the G-5EN2 system.
In the end, Spectre Fleet broke the stalemate first by warping to the top belt in the 9-F0B2 system, being Planet II Belt 1, at range, with Providence Bloc jumping in and immediately giving pursuit, warping to it and landing twenty kilometers from the Spectre Fleet force. With both parties on grid, an all out battle quickly erupted, as the two fleets slugged it out in close range.
A view from one of the Spectre Fleet members, showing the savagery of the battle
At this point, the [N0MAD] fleet jumped into the system and skirted around the battlefield, picking targets of opportunity. The two major forces meanwhile kept volleying Phantasms and Gnosis' alike, exchanging ship for ship. As mainline ships were destroyed, Providence Bloc's Logistics wing, which was far better equipped, managed to finally withstand the assault and stabilize the fleet's ships. This left Spectre Fleet's forces at a huge disadvantage, as they kept hemorrhaging ships, unable to sustain the damage.
A call was quickly made to lit a Cynosural beacon and land the triage Archon on field. With the Archon joining the decimated Logistics wing of Spectre Fleet, the loss of mainline ships finally stopped. Yet by now, most of Spectre Fleet's force was in tatters, lacking the necessary damage output to break the tank of the Providence Bloc fleet. Furthermore, Providence Bloc had a continuous string of re-ships and reinforcements, which did not help the Spectre Fleet situation at all.
Saved by the Nick of Time: The difference created by the triage Archon for the Spectre Fleet
The only choices left for Spectre Fleet at this point, were to either attempt a withdrawal, or stay and be destroyed to the last. Choosing the former, an attempt was made to allow the Carrier to escape, destroying the tackle and Interdictors that were present near it on the field. However, a lone Providence Bloc Sabre Interdictor managed to get on top of the Archon and launch its interdiction probes, sealing its fate.
With his fleet decimated and Providence Bloc's reinforcements continuing to arrive on field, the Spectre Fleet commander had no choice but to withdraw and leave the Carrier behind, extracting what remained of his fleet.
With the Carrier stranded in system, Providence Bloc managed to slowly but surely overcome its tank, and finally destroy it. At this point, [N0MAD]'s fleet decided to disengage as well, fearing that the Providence Bloc fleet would turn its attention to it now, as it was severely outnumbered and outgunned, choosing to retreat from the system while it still could.
The event ended with Providence Bloc claiming the field, as Spectre Fleet's remaining forces limped out of the system, and [N0MAD]'s gang hastily returning to its staging system, after sustaining only light damage.
In the end, Providence Bloc lost fifty ships, for a total of five billion ISK in damages, while Spectre Fleet's losses stand at sixty-three ships, and six billion ISK damages respectively. [N0MAD] lost only two ships, for approximately fifty million ISK in damages.
Battle report for the 9-F0B2 system can be found here.
All told the system hosted almost two hundred pilots at its peak, with Providence Bloc continuously re-shipping, and Time Dilation being a non-issue.
All Fleet Commanders agreed that 9-F0B2 was an enjoyable event, and hoped to see many more of its caliber in the future, as Providence Bloc continues to prove its importance as a major content generator in EVE Online
Special Thanks to Apex Aubaris, of Hoover Inc(dot), Pandemic Legion and Jin'taan, of Volition Cult, The Volition Cult for granting interviews.